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Post by Rockefelluh on Jun 8, 2015 14:16:13 GMT -5
When and Where:
The first race of the Formula A Series starts at 3 PM EST/ 12 PM PST on June 13th, 2015. All drivers are expected to be ready for qualifying at this time. Qualifying will be 15 minutes. An optional 30 minute practice period will be available prior to qualifying.
Layout: GP
Race Length: 48 Laps
Time and Weather:
12 PM in game time. Clear forecast.
*Note: I will not be able to make the race the next couple weekends. Someone will have to volunteer to be the host of the event.
RSVP List: 1. Deeeeboy 2. opticalhercules 3. rockme71 4. haiden773 5. rickybobby98 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16.
Read more: nacrassociation.proboards.com/thread/57/formula-race-league#ixzz3cV1DRh48
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Post by Deeeeboy on Jun 8, 2015 15:44:21 GMT -5
Count me in.
Deeeeboy
Will 3pm be the standard time? I work almost every Saturday during the day (EST).
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Post by opticalhercules on Jun 8, 2015 16:17:14 GMT -5
I'll be there.
Just to make sure, this is for Hockenheimring GP, correct?
If time changes are needed for future races, I can schedule whatever time changes are made if necessary to accommodate others.
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Post by Deeeeboy on Jun 8, 2015 16:43:37 GMT -5
Will there be any DRS rules? I know in real life you must be within 1 second of the car in front and it's only allowed on set portions of the track. I'm practicing this week and want to get this down for the race.
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Post by opticalhercules on Jun 8, 2015 16:53:04 GMT -5
I found last night on some solo/TT play, there are DRS rules built in to the tracks, kind of. I could only use DRS (full charge) on the first long straight of Hock, and after the hairpin at the end of the straight is the second straight I could only use DRS down to about 40% of the bar. After that the red bolt icon was gone for the rest of the track, I don't think you can use DRS at the start line, but you may be able to after the first kink.
It doesn't matter if there are other cars near you, and this is incorrect from a total simulation standpoint, but I'm already into the habit of clicking the buttons automatically at certain points around the track.
Edit: whoops, I confused DRS with KERS.
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Post by Rockefelluh on Jun 8, 2015 21:09:46 GMT -5
Count me in. Deeeeboy Will 3pm be the standard time? I work almost every Saturday during the day (EST). Well we have to have a time set at the minimum. It may be flexible by some degree. I'll be there. Just to make sure, this is for Hockenheimring GP, correct? If time changes are needed for future races, I can schedule whatever time changes are made if necessary to accommodate others. Yup, GP layout. If you could keep track of that that'd be fantastic.
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Post by Rockefelluh on Jun 8, 2015 21:14:36 GMT -5
As far as DRS goes I think everyone has the same advantage as everyone else. Unless someone comes up with a good reason to restrict use, it will be open to your own discretion. Monitering the use is near impossible.
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Post by rockme71 on Jun 9, 2015 12:59:39 GMT -5
I'll be there.
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Post by haiden773 on Jun 9, 2015 13:32:49 GMT -5
Count me in.
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Post by rickybobby98 on Jun 10, 2015 10:32:22 GMT -5
I'm in!
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Post by rickybobby98 on Jun 11, 2015 11:13:02 GMT -5
As far as DRS goes I think everyone has the same advantage as everyone else. Unless someone comes up with a good reason to restrict use, it will be open to your own discretion. Monitering the use is near impossible. So whats everyone's Lap times on this track? I did a 1:23:00 last night but I haven't driven formula a before. Also what is DRS?
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Post by haiden773 on Jun 11, 2015 11:16:41 GMT -5
Drag reduction system. It opens the rear wing, reducing downforce, and thus providing a brief increase in speed for overtaking.
Rockefelluh - Just checking... will the race settings be set for June?
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Post by Deeeeboy on Jun 11, 2015 12:41:18 GMT -5
As far as DRS goes I think everyone has the same advantage as everyone else. Unless someone comes up with a good reason to restrict use, it will be open to your own discretion. Monitering the use is near impossible. So whats everyone's Lap times on this track? I did a 1:23:00 last night but I haven't driven formula a before. Also what is DRS? Optical and I are in the mid 1:19s but I'm getting a wheel today so I'll probably lose some time.
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Post by Rockefelluh on Jun 11, 2015 14:58:56 GMT -5
Drag reduction system. It opens the rear wing, reducing downforce, and thus providing a brief increase in speed for overtaking. Rockefelluh - Just checking... will the race settings be set for June? What do you mean set for June?
Also, there is still no one who has volunteered to host the race tomorrow. As stated in the OP I won't be able to host this week (or next week).
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Post by haiden773 on Jun 11, 2015 15:51:35 GMT -5
In the settings, can't you choose the month for the event? I believe that has an affect on track temperature--sunlight associated with spring, summer, fall.
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Post by opticalhercules on Jun 11, 2015 16:24:04 GMT -5
I can host the event this sat. I should be on well before the event start time, and although we haven't really confirmed if it makes a difference or not, I am on a 100mpbs connection. If it does make a difference in everyone else' connections, can't get much better than that here in the US unless you're in one of the Google Net test areas (St. Louis, MO, I think?)
These Formula A cars have both DRS and KERS. Both should be mapped to your controls. I personally map DRS to A and KERS to B on my 458 Spider Wheel. I don't remember exactly what controls I nixed to map these but if you ask me in game I will share my layout with anyone.
DRS is Drag Reduction System. What it does is opens the vanes of the rear wing and greatly reducing downforce while active. This should be used pretty much only on straight lines. If you attempt to power out of a turn with DRS engaged, you will leave a rather large smear of parts on the track barrier. DRS must be manually engaged every time you wish to use it, but to turn it off you can either click the keybind button again or simply touch your brakes.
KERS is Kinetic Energy Recovery System. This is that little 'battery' bar on the bottom of the Speed/Tach hud while not in cockpit mode. This is an on-demand horsepower increase. As you use it you will see the battery bar drop, and when you apply a certain minimum level of braking force the battery will be recharged. In Formula A, the button must be held down for the entire time you wish to use KERS, and even if your bar is recharged by braking, you are limited to only one bar's worth of boost per lap. That specific restriction is different depending on the car type and class. For example, in Formula B, one push of the button will deplete the entire bar and will be recharged on the next lap; in LMP3 you have one bar to last the entire race and one button push will use approx 15% of the bar and the bar does not recharge. In LMP1 RWD/Marek cars (i dunno about the Audi) the KERS use is unlimited provided you have charge that is refilled by braking, but activation is automatic when at 100% throttle; if you don't want to use KERS then you use slightly less pressure on your throttle pedal/trigger. In LMP1, managing your KERS usage for certain points of the track is extremely effective in posting fantastic times. In Formula A, I've found that using KERS in third gear or under is just too difficult to maintain traction, while using it after activating DRS and making sure you are settled in to your line will really help push you through 4th 5th and 6th gear on the longest straights.
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Post by rickybobby98 on Jun 11, 2015 16:54:17 GMT -5
I can host the event this sat. I should be on well before the event start time, and although we haven't really confirmed if it makes a difference or not, I am on a 100mpbs connection. If it does make a difference in everyone else' connections, can't get much better than that here in the US unless you're in one of the Google Net test areas (St. Louis, MO, I think?) These Formula A cars have both DRS and KERS. Both should be mapped to your controls. I personally map DRS to A and KERS to B on my 458 Spider Wheel. I don't remember exactly what controls I nixed to map these but if you ask me in game I will share my layout with anyone. DRS is Drag Reduction System. What it does is opens the vanes of the rear wing and greatly reducing downforce while active. This should be used pretty much only on straight lines. If you attempt to power out of a turn with DRS engaged, you will leave a rather large smear of parts on the track barrier. DRS must be manually engaged every time you wish to use it, but to turn it off you can either click the keybind button again or simply touch your brakes. KERS is Kinetic Energy Recovery System. This is that little 'battery' bar on the bottom of the Speed/Tach hud while not in cockpit mode. This is an on-demand horsepower increase. As you use it you will see the battery bar drop, and when you apply a certain minimum level of braking force the battery will be recharged. In Formula A, the button must be held down for the entire time you wish to use KERS, and even if your bar is recharged by braking, you are limited to only one bar's worth of boost per lap. That specific restriction is different depending on the car type and class. For example, in Formula B, one push of the button will deplete the entire bar and will be recharged on the next lap; in LMP3 you have one bar to last the entire race and one button push will use approx 15% of the bar and the bar does not recharge. In LMP1 RWD/Marek cars (i dunno about the Audi) the KERS use is unlimited provided you have charge that is refilled by braking, but activation is automatic when at 100% throttle; if you don't want to use KERS then you use slightly less pressure on your throttle pedal/trigger. In LMP1, managing your KERS usage for certain points of the track is extremely effective in posting fantastic times. In Formula A, I've found that using KERS in third gear or under is just too difficult to maintain traction, while using it after activating DRS and making sure you are settled in to your line will really help push you through 4th 5th and 6th gear on the longest straights. crap! I was wondering what that does, that's so fricken sweet! now to figure this crap out otherwise I'm going to take last and be relegated ahahaha. Thanks for the info boys, greatly appreciated.
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Post by rickybobby98 on Jun 11, 2015 16:55:44 GMT -5
Also, nice thread by opticalhercules on the project car forums! I totally agree there should be a post stating who is cheating and ruining everyones race by smashing them off the course!
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Post by opticalhercules on Jun 12, 2015 16:23:14 GMT -5
Also, nice thread by opticalhercules on the project car forums! I totally agree there should be a post stating who is cheating and ruining everyones race by smashing them off the course! Not really appropriate for this thread, but after the post on page 2 by Don Ente, that really took the wind out of my sails and let me consider the topic more logically instead of emotionally. Side note: forum.projectcarsgame.com/showthread.php?31004-MSFT-where-is-the-xbox-one-1-4there's a possibility we may have patch 1.4 before race time, thus allowing us to have penalties back on and have a true race simulation! PS4 and PC have it already, now we're just waiting for Microsoft to get their thumbs out of the dark & dirty place and send the patch out to us peasants.
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Post by Rockefelluh on Jun 12, 2015 18:16:08 GMT -5
I can host the event this sat. I should be on well before the event start time, and although we haven't really confirmed if it makes a difference or not, I am on a 100mpbs connection. If it does make a difference in everyone else' connections, can't get much better than that here in the US unless you're in one of the Google Net test areas (St. Louis, MO, I think?) These Formula A cars have both DRS and KERS. Both should be mapped to your controls. I personally map DRS to A and KERS to B on my 458 Spider Wheel. I don't remember exactly what controls I nixed to map these but if you ask me in game I will share my layout with anyone. DRS is Drag Reduction System. What it does is opens the vanes of the rear wing and greatly reducing downforce while active. This should be used pretty much only on straight lines. If you attempt to power out of a turn with DRS engaged, you will leave a rather large smear of parts on the track barrier. DRS must be manually engaged every time you wish to use it, but to turn it off you can either click the keybind button again or simply touch your brakes. KERS is Kinetic Energy Recovery System. This is that little 'battery' bar on the bottom of the Speed/Tach hud while not in cockpit mode. This is an on-demand horsepower increase. As you use it you will see the battery bar drop, and when you apply a certain minimum level of braking force the battery will be recharged. In Formula A, the button must be held down for the entire time you wish to use KERS, and even if your bar is recharged by braking, you are limited to only one bar's worth of boost per lap. That specific restriction is different depending on the car type and class. For example, in Formula B, one push of the button will deplete the entire bar and will be recharged on the next lap; in LMP3 you have one bar to last the entire race and one button push will use approx 15% of the bar and the bar does not recharge. In LMP1 RWD/Marek cars (i dunno about the Audi) the KERS use is unlimited provided you have charge that is refilled by braking, but activation is automatic when at 100% throttle; if you don't want to use KERS then you use slightly less pressure on your throttle pedal/trigger. In LMP1, managing your KERS usage for certain points of the track is extremely effective in posting fantastic times. In Formula A, I've found that using KERS in third gear or under is just too difficult to maintain traction, while using it after activating DRS and making sure you are settled in to your line will really help push you through 4th 5th and 6th gear on the longest straights. Great. Thanks for volunteering.
Good overview of DRS and KERS.
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